Patrick Stevens
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38bb5c94f2
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Fix workflow (#16)
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2024-07-14 13:06:41 +01:00 |
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Patrick Stevens
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b2df9db225
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Do less progress reporting (#15)
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2023-05-06 23:52:23 +01:00 |
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Patrick Stevens
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a2d40daef2
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Remove most asyncs (#14)
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2023-05-06 23:40:09 +01:00 |
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Patrick Stevens
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075890919c
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Switch to mutable rays (#13)
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2023-01-07 11:24:23 +00:00 |
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Patrick Stevens
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a07ff8f852
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Use ValueOption instead of Option (#11)
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2023-01-07 10:55:49 +00:00 |
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Patrick Stevens
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1009d7d468
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Tasks (#10)
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2023-01-07 10:39:25 +00:00 |
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Patrick Stevens
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66385723e1
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Get it working on Linux (#9)
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2023-01-06 22:47:48 +00:00 |
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Patrick Stevens
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f0ee86819b
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Net6 and format (#8)
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2022-12-31 15:46:24 +00:00 |
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Patrick Stevens
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1bd62ade9b
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Earth sphere (#7)
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2021-04-24 23:18:57 +01:00 |
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Patrick Stevens
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67f9f8d3bf
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Textures! (#6)
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2021-04-24 22:08:04 +01:00 |
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Patrick Stevens
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ca98b72d4a
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Bounding boxes (#5)
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2021-04-18 23:11:45 +01:00 |
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Patrick Stevens
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52aa652306
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Fix up the dielectric, and output as PNG (#4)
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2021-04-18 11:43:10 +01:00 |
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Patrick Stevens
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5c1b634539
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Delete messy code, I should really be PRing this
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2021-04-17 00:38:12 +01:00 |
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Patrick Stevens
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c8e514d7ad
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Replace random number generator
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2021-04-17 00:18:19 +01:00 |
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Patrick Stevens
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1fe0847a1e
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Moveable camera
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2021-04-11 14:48:49 +01:00 |
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Patrick Stevens
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136eecc6f2
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Parallelise, allow us to write out partial progress, add a few more object types (#3)
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2021-04-11 13:40:23 +01:00 |
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Patrick Stevens
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a001bab92b
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Perf (#2)
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2021-04-07 18:53:51 +01:00 |
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Patrick Stevens
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eefaa92d0e
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Perfect reflection, and Lambert, for spheres and planes (#1)
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2021-04-06 23:47:30 +01:00 |
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