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patrick
/
ray-tracing-fsharp
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https://github.com/Smaug123/ray-tracing-fsharp
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1fe0847a1ee8afbca41466337a9da71c3c4cbf15
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Patrick Stevens
1fe0847a1e
Moveable camera
2021-04-11 14:48:49 +01:00
.github
/workflows
Add .NET action
2021-04-03 11:49:51 +01:00
RayTracing
Moveable camera
2021-04-11 14:48:49 +01:00
RayTracing.App
Moveable camera
2021-04-11 14:48:49 +01:00
RayTracing.Test
Moveable camera
2021-04-11 14:48:49 +01:00
.editorconfig
Perfect reflection, and Lambert, for spheres and planes (
#1
)
2021-04-06 23:47:30 +01:00
.gitignore
Initial commit
2021-04-03 10:43:38 +01:00
RayTracing.sln
Perfect reflection, and Lambert, for spheres and planes (
#1
)
2021-04-06 23:47:30 +01:00
Description
Ray Tracing In One Weekend, in F#
MIT
500
KiB
Languages
F#
93%
Nix
5.4%
Shell
1.6%