namespace RayTracing.App open System.Drawing open System.Reflection [] module LoadImage = let fromResource (name : string) : Bitmap = let assy = Assembly.GetExecutingAssembly () use resource = assy.GetManifestResourceNames () |> Seq.filter (fun i -> i.EndsWith name) |> Seq.head |> assy.GetManifestResourceStream let b = new Bitmap (resource) b