Perfect reflection, and Lambert, for spheres and planes (#1)

This commit is contained in:
Patrick Stevens
2021-04-06 23:47:30 +01:00
committed by GitHub
parent 301976863f
commit eefaa92d0e
30 changed files with 1625 additions and 114 deletions

View File

@@ -5,13 +5,25 @@
</PropertyGroup>
<ItemGroup>
<Compile Include="Rational.fs" />
<Compile Include="Algebraic.fs" />
<Compile Include="Num.fs" />
<Compile Include="Point.fs" />
<Compile Include="Pixel.fs" />
<Compile Include="Domain.fs" />
<Compile Include="Ray.fs" />
<Compile Include="Plane.fs" />
<Compile Include="Sphere.fs" />
<Compile Include="InfinitePlane.fs" />
<Compile Include="ImageOutput.fs" />
<Compile Include="Camera.fs" />
<Compile Include="Scene.fs" />
<Compile Include="SampleImages.fs" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="System.IO.Abstractions" Version="13.2.28" />
<PackageReference Include="System.Runtime.Numerics" Version="4.3.0" />
</ItemGroup>
</Project>