238 lines
8.2 KiB
Forth
238 lines
8.2 KiB
Forth
namespace Raft.Test
|
|
|
|
open System.Threading
|
|
open Raft
|
|
open NUnit.Framework
|
|
open FsUnitTyped
|
|
open FsCheck
|
|
|
|
[<TestFixture>]
|
|
module TestServer =
|
|
|
|
[<Test>]
|
|
let ``Startup sequence, first fumbling steps`` () =
|
|
let cluster, network = InMemoryCluster.make<int> 5
|
|
|
|
let logger, logs = TestLogger.make ()
|
|
|
|
// Candidate 1 asks server 0 to vote for it.
|
|
|
|
{
|
|
CandidateTerm = 0<Term>
|
|
CandidateId = 1<ServerId>
|
|
ReplyChannel = fun message -> logger (sprintf "Received message for term %i" message.VoterTerm)
|
|
CandidateLastLogEntry = 0<LogIndex>, 0<Term>
|
|
}
|
|
|> Instruction.RequestVote
|
|
|> Message.Instruction
|
|
|> cluster.SendMessageDirectly 0<ServerId>
|
|
|
|
logs () |> shouldEqual [ "Received message for term 0" ]
|
|
|
|
// Candidate 1 asks to be elected again! This is fine, maybe the network is replaying requests
|
|
// and the network swallowed our reply, so we should reply in the same way.
|
|
{
|
|
CandidateTerm = 0<Term>
|
|
CandidateId = 1<ServerId>
|
|
ReplyChannel = fun message -> logger (sprintf "Received message for term %i" message.VoterTerm)
|
|
CandidateLastLogEntry = 0<LogIndex>, 0<Term>
|
|
}
|
|
|> Instruction.RequestVote
|
|
|> Message.Instruction
|
|
|> cluster.SendMessageDirectly 0<ServerId>
|
|
|
|
logs ()
|
|
|> shouldEqual [ "Received message for term 0" ; "Received message for term 0" ]
|
|
|
|
// Candidate 2 asks to be elected. We won't vote for them, because we've already voted.
|
|
// and the network swallowed our reply, so we should reply in the same way.
|
|
let calls = ref 0
|
|
|
|
{
|
|
CandidateTerm = 0<Term>
|
|
CandidateId = 2<ServerId>
|
|
ReplyChannel = fun _ -> Interlocked.Increment calls |> ignore
|
|
CandidateLastLogEntry = 0<LogIndex>, 0<Term>
|
|
}
|
|
|> Instruction.RequestVote
|
|
|> Message.Instruction
|
|
|> cluster.SendMessageDirectly 0<ServerId>
|
|
|
|
calls.Value |> shouldEqual 0
|
|
|
|
[<Test>]
|
|
let ``Startup sequence in prod, only one timeout takes place`` () =
|
|
let cluster, network = InMemoryCluster.make<int> 5
|
|
|
|
cluster.Servers.[0].TriggerTimeout ()
|
|
cluster.Servers.[0].Sync ()
|
|
|
|
// We sent a message to every other server; process them.
|
|
for i in 1..4 do
|
|
network.InboundMessages.[i].Count |> shouldEqual 1
|
|
let message = network.InboundMessages.[i].[0]
|
|
network.InboundMessages.[i].Clear ()
|
|
cluster.SendMessageDirectly (i * 1<ServerId>) message
|
|
|
|
network.InboundMessages.[0].Count |> shouldEqual i
|
|
|
|
for i in 1..4 do
|
|
cluster.SendMessageDirectly 0<ServerId> network.InboundMessages.[0].[i - 1]
|
|
// (the messages we've already processed)
|
|
network.InboundMessages.[0].Count |> shouldEqual 4
|
|
network.InboundMessages.[0].Clear ()
|
|
|
|
cluster.Servers.[0].State |> shouldEqual ServerStatus.Leader
|
|
|
|
for i in 1..4 do
|
|
cluster.Servers.[i].State |> shouldEqual ServerStatus.Follower
|
|
|
|
let popOne (queues : 'a list list) : ((int * 'a) * 'a list list) list =
|
|
queues
|
|
|> List.indexed
|
|
|> List.filter (fun (index, l) -> not (List.isEmpty l))
|
|
|> List.collect (fun (firstPlaceWithInstruction, entries) ->
|
|
entries
|
|
|> List.indexed
|
|
|> List.map (fun (i, entry) -> (firstPlaceWithInstruction, entry), List.removeAt i entries)
|
|
|> List.map (fun (removed, rest) ->
|
|
let afterPop =
|
|
queues
|
|
|> List.removeAt firstPlaceWithInstruction
|
|
|> List.insertAt firstPlaceWithInstruction rest
|
|
|
|
removed, afterPop
|
|
)
|
|
)
|
|
|
|
let rec allOrderings (queues : 'a list list) : (int * 'a) list list =
|
|
let output = popOne queues
|
|
|
|
match output with
|
|
| [] -> [ [] ]
|
|
| output ->
|
|
|
|
output
|
|
|> List.collect (fun (extracted, remaining) ->
|
|
let sub = allOrderings remaining
|
|
sub |> List.map (fun s -> extracted :: s)
|
|
)
|
|
|
|
let factorial i =
|
|
let rec go acc i =
|
|
if i <= 0 then acc else go (acc * i) (i - 1)
|
|
|
|
go 1 i
|
|
|
|
[<TestCase(0, 1)>]
|
|
[<TestCase(1, 1)>]
|
|
[<TestCase(2, 2)>]
|
|
[<TestCase(3, 6)>]
|
|
[<TestCase(4, 24)>]
|
|
let ``Test factorial`` (n : int, result : int) = factorial n |> shouldEqual result
|
|
|
|
[<Test>]
|
|
let ``Test allOrderings`` () =
|
|
let case = [ [ "a" ; "b" ] ; [ "c" ; "d" ; "e" ] ]
|
|
let output = case |> allOrderings
|
|
output |> shouldEqual (List.distinct output)
|
|
|
|
output
|
|
|> List.length
|
|
|> shouldEqual (factorial (List.concat case |> List.length))
|
|
|
|
let allElements = Set.ofList (List.concat case)
|
|
|
|
for output in output do
|
|
output |> List.map snd |> Set.ofList |> shouldEqual allElements
|
|
|
|
let randomChoice<'a> (r : System.Random) (arr : 'a list) : 'a = arr.[r.Next (0, arr.Length)]
|
|
|
|
[<Test>]
|
|
let ``Startup sequence in prod, two timeouts at once, random`` () =
|
|
let rand = System.Random ()
|
|
let cluster, network = InMemoryCluster.make<int> 5
|
|
|
|
cluster.Servers.[0].TriggerTimeout ()
|
|
cluster.Servers.[0].Sync ()
|
|
cluster.Servers.[1].TriggerTimeout ()
|
|
cluster.Servers.[1].Sync ()
|
|
|
|
// Those two each sent a message to every other server.
|
|
network.InboundMessages.[0].Count |> shouldEqual 1
|
|
network.InboundMessages.[1].Count |> shouldEqual 1
|
|
|
|
for i in 2..4 do
|
|
network.InboundMessages.[i].Count |> shouldEqual 2
|
|
|
|
while network.InboundMessages |> Seq.concat |> Seq.isEmpty |> not do
|
|
let allOrderings' =
|
|
network.InboundMessages |> List.ofArray |> List.map List.ofSeq |> allOrderings
|
|
|
|
network.InboundMessages |> Array.iter (fun arr -> arr.Clear ())
|
|
// Process the messages!
|
|
let ordering = randomChoice rand allOrderings'
|
|
|
|
for serverConsuming, message in ordering do
|
|
cluster.SendMessageDirectly (serverConsuming * 1<ServerId>) message
|
|
|
|
(cluster.Servers.[0].State = Leader && cluster.Servers.[1].State = Leader)
|
|
|> shouldEqual false
|
|
|
|
(cluster.Servers.[0].State = Candidate && cluster.Servers.[1].State = Candidate)
|
|
|> shouldEqual false
|
|
|
|
((cluster.Servers.[0].State = Leader && cluster.Servers.[1].State = Candidate)
|
|
|| (cluster.Servers.[1].State = Leader && cluster.Servers.[0].State = Candidate))
|
|
|> shouldEqual true
|
|
|
|
for i in 2..4 do
|
|
cluster.Servers.[i].State |> shouldEqual ServerStatus.Follower
|
|
|
|
type History = History of (int<ServerId> * int) list
|
|
|
|
let historyGen (clusterSize : int) =
|
|
gen {
|
|
let! pile = Gen.choose (0, clusterSize - 1)
|
|
let! entry = Arb.generate<int>
|
|
return (pile * 1<ServerId>, abs entry)
|
|
}
|
|
|> Gen.listOf
|
|
|> Gen.map History
|
|
|
|
let apply (History history) (cluster : Cluster<'a>) (network : Network<'a>) : unit =
|
|
for pile, entry in history do
|
|
let messages = network.InboundMessages.[pile / 1<ServerId>]
|
|
|
|
if entry < messages.Count then
|
|
cluster.SendMessageDirectly pile messages.[entry]
|
|
|
|
[<Test>]
|
|
let ``Startup sequence in prod, two timeouts at once, property-based: at most one leader is elected`` () =
|
|
let cluster, network = InMemoryCluster.make<int> 5
|
|
|
|
cluster.Servers.[0].TriggerTimeout ()
|
|
cluster.Servers.[0].Sync ()
|
|
cluster.Servers.[1].TriggerTimeout ()
|
|
cluster.Servers.[1].Sync ()
|
|
|
|
// Those two each sent a message to every other server.
|
|
network.InboundMessages.[0].Count |> shouldEqual 1
|
|
network.InboundMessages.[1].Count |> shouldEqual 1
|
|
|
|
for i in 2..4 do
|
|
network.InboundMessages.[i].Count |> shouldEqual 2
|
|
|
|
let property (history : History) =
|
|
apply history cluster network
|
|
|
|
(cluster.Servers.[0].State = Leader && cluster.Servers.[1].State = Leader)
|
|
|> shouldEqual false
|
|
|
|
for i in 2..4 do
|
|
cluster.Servers.[i].State |> shouldEqual ServerStatus.Follower
|
|
|
|
property
|
|
|> Prop.forAll (Arb.fromGen (historyGen 5))
|
|
|> Check.QuickThrowOnFailure
|