Files
raft-fable/RaftExplorer/Program.fs
2022-11-01 21:23:14 +00:00

219 lines
8.6 KiB
Forth

namespace Raft.Explorer
open System
open Raft
module Program =
let printNetworkState<'a> (network : Network<'a>) : unit =
let mutable wroteAnything = false
for i in 0 .. network.ClusterSize - 1 do
for messageId, message in network.UndeliveredMessages (i * 1<ServerId>) do
printfn "Server %i, message %i: %O" i messageId message
wroteAnything <- true
if not wroteAnything then
printfn "<No messages in network>"
let printClusterState<'a> (cluster : Cluster<'a>) : unit =
for i in 0 .. cluster.ClusterSize - 1 do
printfn "Server %i: %O" i (cluster.Status (i * 1<ServerId>))
let getMessage (clusterSize : int) (s : string) : (int<ServerId> * int) option =
match s.Split ',' with
| [| serverId ; messageId |] ->
let serverId = serverId.Trim ()
let messageId = messageId.Trim ()
match Int32.TryParse serverId with
| true, serverId ->
match Int32.TryParse messageId with
| true, messageId ->
if serverId >= clusterSize || serverId < 0 then
printf "Server ID must be between 0 and %i inclusive. " (clusterSize - 1)
None
else
Some (serverId * 1<ServerId>, messageId)
| false, _ ->
printf "Non-integer input '%s' for message ID. " messageId
None
| false, _ ->
printf "Non-integer input '%s' for server ID. " serverId
None
| _ ->
printfn "Invalid input."
None
let rec getTimeout (clusterSize : int) (serverId : string) =
match Int32.TryParse serverId with
| true, serverId ->
if serverId >= clusterSize || serverId < 0 then
printf "Server ID must be between 0 and %i inclusive. " (clusterSize - 1)
None
else
Some (serverId * 1<ServerId>)
| false, _ ->
printf "Unrecognised input. "
None
let rec getHeartbeat (leaders : Set<int<ServerId>>) (clusterSize : int) (serverId : string) =
match Int32.TryParse serverId with
| true, serverId ->
if serverId >= clusterSize || serverId < 0 then
printf "Server ID must be between 0 and %i inclusive. " (clusterSize - 1)
None
else
let serverId = serverId * 1<ServerId>
if leaders |> Set.contains serverId then
Some serverId
else
printf "Cannot heartbeat a non-leader. "
None
| false, _ ->
printf "Unrecognised input. "
None
let rec getClientData (clusterSize : int) (s : string) =
let s = s.Trim ()
match s.Split ',' |> List.ofArray with
| serverId :: rest ->
match Int32.TryParse serverId with
| true, serverId ->
if serverId >= clusterSize || serverId < 0 then
printf "Server ID must be between 0 and %i inclusive. " (clusterSize - 1)
None
else
let rest = String.concat "," rest |> fun s -> s.Trim ()
match Byte.TryParse rest with
| true, b -> Some (serverId * 1<ServerId>, b)
| false, _ ->
printfn "Client data must be a byte, e.g. 255, 0, or 43."
None
| false, _ ->
printfn "Server ID expected as first comma-separated component."
None
| _ ->
printfn "Expected server ID and byte, e.g. '3,76'"
None
let rec getAction (leaders : Set<int<ServerId>>) (clusterSize : int) : NetworkAction<byte> =
printf
"Enter action. Trigger [t]imeout <server id>, [h]eartbeat a leader <server id>, [d]rop message <server id, message id>, [s]ubmit data <server id, byte>, or allow [m]essage <server id, message id>: "
let s =
let rec go () =
let s = Console.ReadLine().ToUpperInvariant ()
if String.IsNullOrEmpty s then go () else s
go ()
match s.[0] with
| 'T' ->
match getTimeout clusterSize s.[1..] with
| Some t -> t |> InactivityTimeout
| None -> getAction leaders clusterSize
| 'D' ->
match getMessage clusterSize s.[1..] with
| Some m -> m |> DropMessage
| None -> getAction leaders clusterSize
| 'M' ->
match getMessage clusterSize s.[1..] with
| Some m -> m |> NetworkMessage
| None -> getAction leaders clusterSize
| 'H' ->
match getHeartbeat leaders clusterSize s.[1..] with
| Some h -> Heartbeat h
| None -> getAction leaders clusterSize
| 'S' ->
match getClientData clusterSize s.[1..] with
| Some (server, data) -> ClientRequest (server, data, printfn "%O")
| None -> getAction leaders clusterSize
| _ ->
printf "Unrecognised input. "
getAction leaders clusterSize
let electLeader =
[
NetworkAction.InactivityTimeout 0<ServerId>
NetworkAction.NetworkMessage (1<ServerId>, 0)
NetworkAction.NetworkMessage (2<ServerId>, 0)
NetworkAction.DropMessage (3<ServerId>, 0)
NetworkAction.DropMessage (4<ServerId>, 0)
NetworkAction.NetworkMessage (0<ServerId>, 0)
NetworkAction.NetworkMessage (0<ServerId>, 1)
// At this point, server 0 is leader in an uncontested election.
]
[<EntryPoint>]
let main _argv =
let clusterSize = 5
let cluster, network = InMemoryCluster.make<byte> clusterSize
let startupSequence =
[
NetworkAction.InactivityTimeout 0<ServerId>
NetworkAction.InactivityTimeout 1<ServerId>
// Two servers vote for server 1...
NetworkAction.NetworkMessage (2<ServerId>, 1)
NetworkAction.NetworkMessage (3<ServerId>, 1)
// One server votes for server 0...
NetworkAction.NetworkMessage (4<ServerId>, 0)
// and the other votes are processed and discarded
NetworkAction.NetworkMessage (0<ServerId>, 0)
NetworkAction.NetworkMessage (1<ServerId>, 0)
NetworkAction.NetworkMessage (2<ServerId>, 0)
NetworkAction.NetworkMessage (3<ServerId>, 0)
NetworkAction.NetworkMessage (4<ServerId>, 1)
// Server 0 process incoming votes
NetworkAction.NetworkMessage (0<ServerId>, 1)
// Server 1 processes incoming votes, and achieves majority, electing itself leader!
NetworkAction.NetworkMessage (1<ServerId>, 1)
NetworkAction.NetworkMessage (1<ServerId>, 2)
// Get the followers' heartbeat processing out of the way
NetworkAction.NetworkMessage (2<ServerId>, 2)
NetworkAction.NetworkMessage (3<ServerId>, 2)
NetworkAction.NetworkMessage (4<ServerId>, 2)
NetworkAction.NetworkMessage (1<ServerId>, 3)
NetworkAction.NetworkMessage (1<ServerId>, 4)
NetworkAction.NetworkMessage (1<ServerId>, 5)
// Server 0 processes the leader's heartbeat and drops out of the election.
NetworkAction.NetworkMessage (0<ServerId>, 2)
NetworkAction.NetworkMessage (1<ServerId>, 6)
]
|> ignore
[]
for action in startupSequence do
NetworkAction.perform cluster network action
while true do
printNetworkState network
printClusterState cluster
let leaders =
Seq.init
clusterSize
(fun i ->
let i = i * 1<ServerId>
i, cluster.Status i
)
|> Seq.choose (fun (i, status) ->
match status with
| Leader _ -> Some i
| _ -> None
)
|> Set.ofSeq
let action = getAction leaders clusterSize
NetworkAction.perform cluster network action
// TODO: log out the committed state so that we can see whether the leader is correctly
// processing heartbeat responses
0