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advent-of-code-2023/AdventOfCode2023.FSharp/AdventOfCode2023.FSharp.Lib/Day7.fs
patrick bcd2bb6349
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Speed up day 7 a bit (#7)
I'm going mad, why am I doing this

Co-authored-by: Smaug123 <patrick+github@patrickstevens.co.uk>
Reviewed-on: #7
2023-12-07 23:52:34 +00:00

216 lines
6.5 KiB
Forth

namespace AdventOfCode2023
open System
open System.Globalization
open AdventOfCode2023.ResizeArray
type Hand =
| Five = 6
| Four = 5
| FullHouse = 4
| Three = 3
| TwoPairs = 2
| Pair = 1
| High = 0
type HandContents =
{
First : byte
Second : byte
Third : byte
Fourth : byte
Fifth : byte
}
[<RequireQualifiedAccess>]
module Day7 =
[<Literal>]
let joker = 0uy
let inline toByte (adjustJoker : bool) (c : char) : byte =
if c <= '9' then byte c - byte '1'
elif c = 'T' then 9uy
elif c = 'J' then (if adjustJoker then joker else 10uy)
elif c = 'Q' then 11uy
elif c = 'K' then 12uy
elif c = 'A' then 13uy
else failwithf "could not parse: %c" c
let inline private updateState (tallies : ResizeArray<_>) newNum =
let mutable isAdded = false
for i = 0 to tallies.Count - 1 do
if fst tallies.[i] = newNum then
tallies.[i] <- (fst tallies.[i], snd tallies.[i] + 1)
isAdded <- true
if not isAdded then
tallies.Add (newNum, 1)
type RankedHand = uint32
[<Literal>]
let fourteen = 14ul
[<Literal>]
let fourteenFive = fourteen * fourteen * fourteen * fourteen * fourteen
[<Literal>]
let fourteenFour = fourteen * fourteen * fourteen * fourteen
[<Literal>]
let fourteenThree = fourteen * fourteen * fourteen
[<Literal>]
let fourteenTwo = fourteen * fourteen
let toInt (hand : Hand) (contents : HandContents) : RankedHand =
uint32 hand * fourteenFive
+ uint32 contents.First * fourteenFour
+ uint32 contents.Second * fourteenThree
+ uint32 contents.Third * fourteenTwo
+ uint32 contents.Fourth * fourteen
+ uint32 contents.Fifth
let parseHand (tallyBuffer : ResizeArray<_>) (adjustJoker : bool) (s : ReadOnlySpan<char>) : RankedHand =
let contents =
{
First = toByte adjustJoker s.[0]
Second = toByte adjustJoker s.[1]
Third = toByte adjustJoker s.[2]
Fourth = toByte adjustJoker s.[3]
Fifth = toByte adjustJoker s.[4]
}
tallyBuffer.Clear ()
tallyBuffer.Add (contents.First, 1)
updateState tallyBuffer contents.Second
updateState tallyBuffer contents.Third
updateState tallyBuffer contents.Fourth
updateState tallyBuffer contents.Fifth
let jokerCount, jokerPos =
if not adjustJoker then
0, -1
else
let mutable jokerCount = 0
let mutable jokerPos = 0
while jokerPos < tallyBuffer.Count && jokerCount = 0 do
let card, tally = tallyBuffer.[jokerPos]
if card = joker then
jokerCount <- tally
else
jokerPos <- jokerPos + 1
jokerCount, jokerPos
let hand =
if jokerCount > 0 then
match tallyBuffer.Count with
| 1 ->
// Five jokers
Hand.Five
| 2 ->
// Jokers plus one other card type
Hand.Five
| 3 ->
// Jokers plus two other card types. Either full house, or four of a kind
if jokerCount >= 2 then
// JJABB or JJJAB
Hand.Four
else if
// JAABB or JAAAB
jokerPos <> 0
then
if snd tallyBuffer.[0] = 2 then
Hand.FullHouse
else
Hand.Four
else if snd tallyBuffer.[1] = 2 then
Hand.FullHouse
else
Hand.Four
| 4 ->
// Jokers plus three other card types, exactly one of which therefore is a two-of.
Hand.Three
| 5 ->
// Five different cards, one of which is a joker.
Hand.Pair
| _ -> failwith "bad tallyBuffer"
elif tallyBuffer.Count = 1 then
Hand.Five
elif tallyBuffer.Count = 2 then
// AAAAB or AAABB
if snd tallyBuffer.[0] = 3 || snd tallyBuffer.[0] = 2 then
Hand.FullHouse
else
Hand.Four
elif tallyBuffer.Count = 3 then
// AAABC or AABBC
if snd tallyBuffer.[0] = 3 then Hand.Three
elif snd tallyBuffer.[0] = 2 then Hand.TwoPairs
elif snd tallyBuffer.[1] = 3 then Hand.Three
elif snd tallyBuffer.[1] = 2 then Hand.TwoPairs
else Hand.Three
elif tallyBuffer.Count = 4 then
Hand.Pair
else
Hand.High
toInt hand contents
type RankedHandAndBid = uint32
[<Literal>]
let bidSeparator = 1001ul
let inline toRankedHandAndBid (r : RankedHand) (bid : uint32) : RankedHandAndBid = bidSeparator * r + bid
let inline getBid (r : RankedHandAndBid) : uint32 = uint32 (r % bidSeparator)
let parse (adjustJoker : bool) (s : string) : ResizeArray<RankedHandAndBid> =
use mutable lines = StringSplitEnumerator.make '\n' s
let result = ResizeArray.create 4
let tallies = ResizeArray.create 5
while lines.MoveNext () do
if not lines.Current.IsEmpty then
use mutable line = StringSplitEnumerator.make' ' ' lines.Current
line.MoveNext () |> ignore
let rankedHand = parseHand tallies adjustJoker line.Current
line.MoveNext () |> ignore
let bid =
UInt32.Parse (line.Current, NumberStyles.Integer, CultureInfo.InvariantCulture)
result.Add (toRankedHandAndBid rankedHand bid)
result
let part1 (s : string) =
let arr = parse false s
arr.Sort ()
let mutable answer = 0ul
for i = 0 to arr.Count - 1 do
answer <- answer + getBid arr.[i] * (uint32 i + 1ul)
answer
let part2 (s : string) =
let arr = parse true s
arr.Sort ()
let mutable answer = 0ul
for i = 0 to arr.Count - 1 do
answer <- answer + getBid arr.[i] * (uint32 i + 1ul)
answer