Day 14 #16
@@ -1,5 +1,10 @@
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namespace AdventOfCode2023
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#if DEBUG
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#else
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#nowarn "9"
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#endif
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open System
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[<RequireQualifiedAccess>]
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@@ -8,19 +13,25 @@ module Day14 =
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for col = 0 to arr.Width - 1 do
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let mutable targetPos = -1
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let mutable pos = 0
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while targetPos = -1 do
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if Arr2D.get arr col pos = 0uy then
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targetPos <- pos
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pos <- pos + 1
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while pos < arr.Height do
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let current = Arr2D.get arr col pos
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if current = 2uy then
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targetPos <- pos + 1
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let mutable hasMoved = false
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while not hasMoved do
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if Arr2D.get arr col pos = 0uy then
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targetPos <- pos
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hasMoved <- true
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pos <- pos + 1
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elif current = 1uy then
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Arr2D.set arr col targetPos 1uy
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@@ -30,6 +41,102 @@ module Day14 =
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else // current = 0uy
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pos <- pos + 1
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let slideSouth (arr : Arr2D<byte>) : unit =
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for col = 0 to arr.Width - 1 do
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let mutable targetPos = arr.Height
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let mutable pos = arr.Height - 1
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while targetPos = arr.Height do
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if Arr2D.get arr col pos = 0uy then
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targetPos <- pos
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pos <- pos - 1
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while pos >= 0 do
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let current = Arr2D.get arr col pos
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if current = 2uy then
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targetPos <- pos - 1
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let mutable hasMoved = false
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while not hasMoved do
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if Arr2D.get arr col pos = 0uy then
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targetPos <- pos
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hasMoved <- true
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pos <- pos - 1
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elif current = 1uy then
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Arr2D.set arr col targetPos 1uy
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Arr2D.set arr col pos 0uy
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targetPos <- targetPos - 1
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pos <- pos - 1
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else // current = 0uy
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pos <- pos - 1
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let slideEast (arr : Arr2D<byte>) : unit =
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for row = 0 to arr.Height - 1 do
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let mutable targetPos = arr.Width
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let mutable pos = arr.Width - 1
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while targetPos = arr.Width do
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if Arr2D.get arr pos row = 0uy then
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targetPos <- pos
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pos <- pos - 1
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while pos >= 0 do
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let current = Arr2D.get arr pos row
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if current = 2uy then
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targetPos <- pos - 1
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let mutable hasMoved = false
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while not hasMoved do
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if Arr2D.get arr pos row = 0uy then
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targetPos <- pos
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hasMoved <- true
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pos <- pos - 1
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elif current = 1uy then
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Arr2D.set arr targetPos row 1uy
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Arr2D.set arr pos row 0uy
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targetPos <- targetPos - 1
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pos <- pos - 1
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else // current = 0uy
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pos <- pos - 1
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let slideWest (arr : Arr2D<byte>) : unit =
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for row = 0 to arr.Height - 1 do
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let mutable targetPos = -1
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let mutable pos = 0
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while targetPos = -1 do
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if Arr2D.get arr pos row = 0uy then
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targetPos <- pos
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pos <- pos + 1
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while pos < arr.Height do
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let current = Arr2D.get arr pos row
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if current = 2uy then
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targetPos <- pos + 1
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let mutable hasMoved = false
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while not hasMoved do
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if Arr2D.get arr pos row = 0uy then
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targetPos <- pos
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hasMoved <- true
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pos <- pos + 1
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elif current = 1uy then
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Arr2D.set arr targetPos row 1uy
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Arr2D.set arr pos row 0uy
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targetPos <- targetPos + 1
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pos <- pos + 1
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else // current = 0uy
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pos <- pos + 1
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let print (board : Arr2D<byte>) =
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for row = 0 to board.Height - 1 do
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for col = 0 to board.Width - 1 do
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@@ -38,11 +145,14 @@ module Day14 =
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| 1uy -> printf "O"
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| 2uy -> printf "#"
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| _ -> failwith "bad value"
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printfn ""
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printfn ""
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let score (board : Arr2D<byte>) =
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let mutable answer = 0ul
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for row = 0 to board.Height - 1 do
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for col = 0 to board.Width - 1 do
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if Arr2D.get board col row = 1uy then
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@@ -50,20 +160,32 @@ module Day14 =
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answer
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let hash (board : Arr2D<byte>) =
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let mutable hash = 0uL
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let mutable pos = 0uL
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for x = 0 to board.Width - 1 do
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for y = 0 to board.Height - 1 do
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hash <- hash + pos * uint64 (Arr2D.get board x y)
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pos <- pos + 1uL
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hash
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let part1 (s : string) =
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let s = s.AsSpan ()
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let lineLength = s.IndexOf '\n'
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let buffer = Array.zeroCreate (lineLength * s.Length / (lineLength + 1))
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let mutable i = 0
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for c in s do
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match c with
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| '#' -> buffer.[i] <- 2uy
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| '.' -> buffer.[i] <- 0uy
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| 'O' -> buffer.[i] <- 1uy
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| '\n' ->
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i <- i - 1
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| '\n' -> i <- i - 1
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| _ -> failwith "bad char"
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i <- i + 1
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#if DEBUG
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@@ -87,11 +209,84 @@ module Day14 =
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score system
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let cycleOnce (arr : Arr2D<_>) =
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slideNorth arr
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slideWest arr
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slideSouth arr
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slideEast arr
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let part2 (s : string) =
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use mutable lines = StringSplitEnumerator.make '\n' s
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let mutable answer = 0
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let s = s.AsSpan ()
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let lineLength = s.IndexOf '\n'
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for line in lines do
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()
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let buffer = Array.zeroCreate (lineLength * s.Length / (lineLength + 1))
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let mutable i = 0
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answer
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for c in s do
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match c with
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| '#' -> buffer.[i] <- 2uy
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| '.' -> buffer.[i] <- 0uy
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| 'O' -> buffer.[i] <- 1uy
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| '\n' -> i <- i - 1
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| _ -> failwith "bad char"
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i <- i + 1
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#if DEBUG
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let system : Arr2D<byte> =
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{
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Elements = buffer
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Width = lineLength
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}
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#else
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use ptr = fixed buffer
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let system : Arr2D<byte> =
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{
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Elements = ptr
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Length = buffer.Length
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Width = lineLength
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}
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#endif
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let mutable tortoise = 1
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let mutable hare = 2
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let scores = ResizeArray<_> ()
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scores.Add (score system, hash system)
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cycleOnce system
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scores.Add (score system, hash system)
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cycleOnce system
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scores.Add (score system, hash system)
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while scores.[hare] <> scores.[tortoise] do
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cycleOnce system
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scores.Add (score system, hash system)
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cycleOnce system
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scores.Add (score system, hash system)
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hare <- hare + 2
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tortoise <- tortoise + 1
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tortoise <- 0
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// mu-table heh heh
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let mutable firstRepetition = 0
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while scores.[hare] <> scores.[tortoise] do
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cycleOnce system
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scores.Add (score system, hash system)
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hare <- hare + 1
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tortoise <- tortoise + 1
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firstRepetition <- firstRepetition + 1
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let mutable cycleLength = 1
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hare <- tortoise + 1
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while scores.[tortoise] <> scores.[hare] do
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hare <- hare + 1
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cycleOnce system
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scores.Add (score system, hash system)
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cycleLength <- cycleLength + 1
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let cycles = (1_000_000_000uL - uint64 firstRepetition) % (uint64 cycleLength)
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fst scores.[firstRepetition + int cycles]
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||||
|
@@ -19,7 +19,7 @@ module TestDay14 =
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||||
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||||
[<Test>]
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||||
let part2Sample () =
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sample |> Day14.part2 |> shouldEqual 0
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sample |> Day14.part2 |> shouldEqual 64ul
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[<Test>]
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let part1Actual () =
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@@ -45,4 +45,4 @@ module TestDay14 =
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Assert.Inconclusive ()
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failwith "unreachable"
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Day14.part2 s |> shouldEqual 0
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Day14.part2 s |> shouldEqual 93736ul
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