Speed up day 7 a bit (#7)
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I'm going mad, why am I doing this

Co-authored-by: Smaug123 <patrick+github@patrickstevens.co.uk>
Reviewed-on: #7
This commit is contained in:
2023-12-07 23:52:34 +00:00
parent 2fbdf2c362
commit bcd2bb6349
6 changed files with 151 additions and 90 deletions

View File

@@ -1,16 +1,17 @@
namespace AdventOfCode2023
open System
open System.Collections.Generic
open System.Globalization
open AdventOfCode2023.ResizeArray
type Hand =
| Five = 10
| Four = 9
| FullHouse = 8
| Three = 7
| TwoPairs = 6
| Pair = 5
| High = 4
| Five = 6
| Four = 5
| FullHouse = 4
| Three = 3
| TwoPairs = 2
| Pair = 1
| High = 0
type HandContents =
{
@@ -24,13 +25,16 @@ type HandContents =
[<RequireQualifiedAccess>]
module Day7 =
[<Literal>]
let joker = 0uy
let inline toByte (adjustJoker : bool) (c : char) : byte =
if c <= '9' then byte c - byte '0'
elif c = 'T' then 10uy
elif c = 'J' then (if adjustJoker then 1uy else 11uy)
elif c = 'Q' then 12uy
elif c = 'K' then 13uy
elif c = 'A' then 14uy
if c <= '9' then byte c - byte '1'
elif c = 'T' then 9uy
elif c = 'J' then (if adjustJoker then joker else 10uy)
elif c = 'Q' then 11uy
elif c = 'K' then 12uy
elif c = 'A' then 13uy
else failwithf "could not parse: %c" c
let inline private updateState (tallies : ResizeArray<_>) newNum =
@@ -44,12 +48,32 @@ module Day7 =
if not isAdded then
tallies.Add (newNum, 1)
let inline parseHand
(tallyBuffer : ResizeArray<_>)
(adjustJoker : bool)
(s : ReadOnlySpan<char>)
: Hand * HandContents
=
type RankedHand = uint32
[<Literal>]
let fourteen = 14ul
[<Literal>]
let fourteenFive = fourteen * fourteen * fourteen * fourteen * fourteen
[<Literal>]
let fourteenFour = fourteen * fourteen * fourteen * fourteen
[<Literal>]
let fourteenThree = fourteen * fourteen * fourteen
[<Literal>]
let fourteenTwo = fourteen * fourteen
let toInt (hand : Hand) (contents : HandContents) : RankedHand =
uint32 hand * fourteenFive
+ uint32 contents.First * fourteenFour
+ uint32 contents.Second * fourteenThree
+ uint32 contents.Third * fourteenTwo
+ uint32 contents.Fourth * fourteen
+ uint32 contents.Fifth
let parseHand (tallyBuffer : ResizeArray<_>) (adjustJoker : bool) (s : ReadOnlySpan<char>) : RankedHand =
let contents =
{
First = toByte adjustJoker s.[0]
@@ -70,17 +94,18 @@ module Day7 =
if not adjustJoker then
0, -1
else
let mutable count = 0
let mutable jokerPos = -1
let mutable jokerCount = 0
let mutable jokerPos = 0
for i = 0 to tallyBuffer.Count - 1 do
let card, tally = tallyBuffer.[i]
while jokerPos < tallyBuffer.Count && jokerCount = 0 do
let card, tally = tallyBuffer.[jokerPos]
if card = 1uy then
count <- tally
jokerPos <- i
if card = joker then
jokerCount <- tally
else
jokerPos <- jokerPos + 1
count, jokerPos
jokerCount, jokerPos
let hand =
if jokerCount > 0 then
@@ -135,70 +160,56 @@ module Day7 =
else
Hand.High
hand, contents
toInt hand contents
let parse (adjustJoker : bool) (s : string) : ResizeArray<Hand * HandContents * int> =
type RankedHandAndBid = uint32
[<Literal>]
let bidSeparator = 1001ul
let inline toRankedHandAndBid (r : RankedHand) (bid : uint32) : RankedHandAndBid = bidSeparator * r + bid
let inline getBid (r : RankedHandAndBid) : uint32 = uint32 (r % bidSeparator)
let parse (adjustJoker : bool) (s : string) : ResizeArray<RankedHandAndBid> =
use mutable lines = StringSplitEnumerator.make '\n' s
let result = ResizeArray ()
let tallies = ResizeArray 5
let result = ResizeArray.create 4
let tallies = ResizeArray.create 5
while lines.MoveNext () do
if not lines.Current.IsEmpty then
use mutable line = StringSplitEnumerator.make' ' ' lines.Current
line.MoveNext () |> ignore
let hand, contents = parseHand tallies adjustJoker line.Current
let rankedHand = parseHand tallies adjustJoker line.Current
line.MoveNext () |> ignore
let bid = Int32.Parse line.Current
result.Add (hand, contents, bid)
let bid =
UInt32.Parse (line.Current, NumberStyles.Integer, CultureInfo.InvariantCulture)
result.Add (toRankedHandAndBid rankedHand bid)
result
let compArrBasic (a : HandContents) (b : HandContents) =
if a.First > b.First then 1
elif a.First < b.First then -1
elif a.Second > b.Second then 1
elif a.Second < b.Second then -1
elif a.Third > b.Third then 1
elif a.Third < b.Third then -1
elif a.Fourth > b.Fourth then 1
elif a.Fourth < b.Fourth then -1
elif a.Fifth > b.Fifth then 1
elif a.Fifth < b.Fifth then -1
else 0
let part1 (s : string) =
let arr = parse false s
let compBasic : IComparer<Hand * HandContents * int> =
{ new IComparer<_> with
member _.Compare ((aHand, aContents, _), (bHand, bContents, _)) =
match compare aHand bHand with
| 0 -> compArrBasic aContents bContents
| x -> x
}
arr.Sort ()
let part1 (s : string) : int =
let parsed = parse false s
let mutable answer = 0ul
parsed.Sort compBasic
let mutable answer = 0
let mutable pos = 1
for _, _, bid in parsed do
answer <- answer + bid * pos
pos <- pos + 1
for i = 0 to arr.Count - 1 do
answer <- answer + getBid arr.[i] * (uint32 i + 1ul)
answer
let part2 (s : string) =
let parsed = parse true s
let arr = parse true s
parsed.Sort compBasic
arr.Sort ()
let mutable answer = 0
let mutable pos = 1
let mutable answer = 0ul
for _, _, bid in parsed do
answer <- answer + bid * pos
pos <- pos + 1
for i = 0 to arr.Count - 1 do
answer <- answer + getBid arr.[i] * (uint32 i + 1ul)
answer