mirror of
https://github.com/Smaug123/WoofWare.PawPrint
synced 2025-10-06 14:38:40 +00:00
504 lines
13 KiB
C#
504 lines
13 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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public class TestInitobj
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{
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// Simple struct with various primitive types
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private struct SimpleStruct
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{
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public int IntField;
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public bool BoolField;
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public char CharField;
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public double DoubleField;
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public byte ByteField;
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}
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// Nested struct
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private struct NestedStruct
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{
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public SimpleStruct Inner;
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public int OuterField;
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}
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// Struct with arrays and references
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private struct ComplexStruct
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{
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public object ObjectRef;
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public string StringRef;
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public int[] ArrayRef;
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public int ValueField;
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}
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// Generic struct
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private struct GenericStruct<T>
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{
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public T Value;
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public int Count;
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}
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// Struct for field tests
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private struct StructWithStructField
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{
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public SimpleStruct NestedField;
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public int OtherField;
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}
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// Class with struct field for heap test
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private class ClassWithStructField
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{
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public SimpleStruct StructField;
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public int IntField;
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}
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// Test 1: Initialize simple struct with local variable
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public static int Test1()
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{
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SimpleStruct s = new SimpleStruct
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{
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IntField = 42,
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BoolField = true,
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CharField = 'X',
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DoubleField = 3.14,
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ByteField = 255
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};
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// Verify initial values
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if (s.IntField != 42) return 1;
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if (s.BoolField != true) return 2;
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if (s.CharField != 'X') return 3;
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if (s.DoubleField != 3.14) return 4;
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if (s.ByteField != 255) return 5;
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// Use default to reset the struct (generates initobj)
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s = default(SimpleStruct);
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// Verify all fields are zeroed
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if (s.IntField != 0) return 6;
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if (s.BoolField != false) return 7;
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if (s.CharField != '\0') return 8;
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if (s.DoubleField != 0.0) return 9;
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if (s.ByteField != 0) return 10;
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return 0;
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}
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// Test 2: Initialize nested struct
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public static int Test2()
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{
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NestedStruct n = new NestedStruct
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{
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Inner = new SimpleStruct
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{
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IntField = 100,
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BoolField = true,
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CharField = 'A',
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DoubleField = 1.23,
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ByteField = 128
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},
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OuterField = 999
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};
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// Verify initial values
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if (n.Inner.IntField != 100) return 20;
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if (n.OuterField != 999) return 21;
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// Reset using default keyword (which should generate initobj)
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n = default(NestedStruct);
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// Verify all fields are zeroed
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if (n.Inner.IntField != 0) return 22;
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if (n.Inner.BoolField != false) return 23;
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if (n.Inner.CharField != '\0') return 24;
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if (n.Inner.DoubleField != 0.0) return 25;
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if (n.Inner.ByteField != 0) return 26;
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if (n.OuterField != 0) return 27;
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return 0;
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}
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// Test 3: Initialize struct with reference types
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public static int Test3()
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{
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ComplexStruct c = new ComplexStruct
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{
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ObjectRef = new object(),
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StringRef = "Hello",
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ArrayRef = new int[3],
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ValueField = 42
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};
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c.ArrayRef[0] = 1;
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c.ArrayRef[1] = 2;
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c.ArrayRef[2] = 3;
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// Verify initial values
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if (c.ObjectRef == null) return 30;
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if (c.StringRef != "Hello") return 31;
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if (c.ArrayRef == null || c.ArrayRef.Length != 3) return 32;
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if (c.ValueField != 42) return 33;
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// Reset using default
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c = default(ComplexStruct);
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// Verify references are null and value is zero
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if (c.ObjectRef != null) return 34;
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if (c.StringRef != null) return 35;
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if (c.ArrayRef != null) return 36;
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if (c.ValueField != 0) return 37;
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return 0;
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}
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// Test 4: Initialize generic struct
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public static int Test4()
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{
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GenericStruct<int> gi = new GenericStruct<int>
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{
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Value = 123,
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Count = 456
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};
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if (gi.Value != 123) return 40;
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if (gi.Count != 456) return 41;
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gi = default(GenericStruct<int>);
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if (gi.Value != 0) return 42;
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if (gi.Count != 0) return 43;
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// Test with reference type
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GenericStruct<string> gs = new GenericStruct<string>
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{
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Value = "Test",
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Count = 789
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};
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if (gs.Value != "Test") return 44;
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if (gs.Count != 789) return 45;
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gs = default(GenericStruct<string>);
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if (gs.Value != null) return 46;
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if (gs.Count != 0) return 47;
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return 0;
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}
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// Test 5: Initialize struct in array element using ref
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public static int Test5()
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{
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SimpleStruct[] array = new SimpleStruct[3];
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// Set values in first element
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array[0].IntField = 111;
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array[0].BoolField = true;
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array[0].CharField = 'Z';
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if (array[0].IntField != 111) return 50;
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if (array[0].BoolField != true) return 51;
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if (array[0].CharField != 'Z') return 52;
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// Reset first element using default assignment
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array[0] = default(SimpleStruct);
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if (array[0].IntField != 0) return 53;
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if (array[0].BoolField != false) return 54;
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if (array[0].CharField != '\0') return 55;
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// Also test with ref local
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array[1].IntField = 222;
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ref SimpleStruct secondElement = ref array[1];
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secondElement = default(SimpleStruct);
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if (array[1].IntField != 0) return 56;
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return 0;
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}
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// Test 6: Initialize struct through method parameter
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public static int Test6()
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{
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SimpleStruct s = new SimpleStruct
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{
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IntField = 200,
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BoolField = true,
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CharField = 'M',
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DoubleField = 2.71,
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ByteField = 64
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};
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ResetStruct(ref s);
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if (s.IntField != 0) return 60;
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if (s.BoolField != false) return 61;
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if (s.CharField != '\0') return 62;
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if (s.DoubleField != 0.0) return 63;
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if (s.ByteField != 0) return 64;
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return 0;
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}
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private static void ResetStruct(ref SimpleStruct s)
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{
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s = default(SimpleStruct);
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}
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// Test 7: Initialize multiple structs
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public static int Test7()
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{
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SimpleStruct s1 = new SimpleStruct { IntField = 1 };
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SimpleStruct s2 = new SimpleStruct { IntField = 2 };
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SimpleStruct s3 = new SimpleStruct { IntField = 3 };
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if (s1.IntField != 1) return 70;
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if (s2.IntField != 2) return 71;
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if (s3.IntField != 3) return 72;
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s1 = default(SimpleStruct);
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s2 = default(SimpleStruct);
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s3 = default(SimpleStruct);
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if (s1.IntField != 0) return 73;
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if (s2.IntField != 0) return 74;
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if (s3.IntField != 0) return 75;
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return 0;
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}
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// Test 8: Initialize struct passed as argument (tests Argument case)
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public static int Test8()
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{
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SimpleStruct s = new SimpleStruct
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{
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IntField = 333,
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BoolField = true,
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CharField = 'Q',
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DoubleField = 4.56,
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ByteField = 77
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};
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int result = InitializeArgumentStruct(ref s);
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if (result != 0) return result;
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// Verify struct was reset
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if (s.IntField != 0) return 80;
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if (s.BoolField != false) return 81;
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if (s.CharField != '\0') return 82;
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if (s.DoubleField != 0.0) return 83;
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if (s.ByteField != 0) return 84;
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return 0;
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}
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private static int InitializeArgumentStruct(ref SimpleStruct arg)
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{
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// Verify initial values
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if (arg.IntField != 333) return 85;
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if (arg.BoolField != true) return 86;
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// Reset using default - this should use initobj on the argument
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arg = default(SimpleStruct);
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return 0;
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}
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// Test 9: Initialize struct field (tests Field case)
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public static int Test9()
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{
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StructWithStructField container = new StructWithStructField
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{
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NestedField = new SimpleStruct
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{
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IntField = 444,
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BoolField = true,
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CharField = 'F',
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DoubleField = 7.89,
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ByteField = 88
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},
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OtherField = 555
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};
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// Verify initial values
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if (container.NestedField.IntField != 444) return 90;
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if (container.OtherField != 555) return 91;
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// Reset the nested field using ref
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ref SimpleStruct fieldRef = ref container.NestedField;
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fieldRef = default(SimpleStruct);
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// Verify nested field was reset but other field unchanged
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if (container.NestedField.IntField != 0) return 92;
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if (container.NestedField.BoolField != false) return 93;
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if (container.NestedField.CharField != '\0') return 94;
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if (container.NestedField.DoubleField != 0.0) return 95;
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if (container.NestedField.ByteField != 0) return 96;
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if (container.OtherField != 555) return 97;
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return 0;
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}
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// Test 10: Initialize struct in heap-allocated object (tests Heap case)
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public static int Test10()
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{
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ClassWithStructField obj = new ClassWithStructField
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{
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StructField = new SimpleStruct
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{
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IntField = 666,
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BoolField = true,
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CharField = 'H',
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DoubleField = 9.99,
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ByteField = 99
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},
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IntField = 777
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};
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// Verify initial values
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if (obj.StructField.IntField != 666) return 100;
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if (obj.IntField != 777) return 101;
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// Reset the struct field
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obj.StructField = default(SimpleStruct);
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// Verify struct field was reset but other field unchanged
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if (obj.StructField.IntField != 0) return 102;
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if (obj.StructField.BoolField != false) return 103;
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if (obj.StructField.CharField != '\0') return 104;
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if (obj.StructField.DoubleField != 0.0) return 105;
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if (obj.StructField.ByteField != 0) return 106;
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if (obj.IntField != 777) return 107;
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return 0;
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}
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// Test 11: Initialize struct through unsafe pointer manipulation
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public static unsafe int Test11()
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{
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SimpleStruct s = new SimpleStruct
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{
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IntField = 888,
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BoolField = true,
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CharField = 'P',
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DoubleField = 11.11,
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ByteField = 111
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};
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// Get a pointer to the struct
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SimpleStruct* ptr = &s;
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// Initialize through pointer
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*ptr = default(SimpleStruct);
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// Verify all fields are zeroed
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if (s.IntField != 0) return 110;
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if (s.BoolField != false) return 111;
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if (s.CharField != '\0') return 112;
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if (s.DoubleField != 0.0) return 113;
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if (s.ByteField != 0) return 114;
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return 0;
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}
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// Test 12: Initialize struct through Unsafe.AsRef
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public static int Test12()
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{
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SimpleStruct s = new SimpleStruct
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{
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IntField = 999,
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BoolField = true,
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CharField = 'U',
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DoubleField = 12.34,
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ByteField = 200
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};
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// Use Unsafe to get a ref and initialize it
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ref SimpleStruct sRef = ref s;
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sRef = default(SimpleStruct);
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// Verify all fields are zeroed
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if (s.IntField != 0) return 120;
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if (s.BoolField != false) return 121;
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if (s.CharField != '\0') return 122;
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if (s.DoubleField != 0.0) return 123;
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if (s.ByteField != 0) return 124;
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return 0;
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}
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// Test 13: Initialize readonly struct
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public static int Test13()
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{
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ReadonlyStruct ros = new ReadonlyStruct(100, true);
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// Verify initial values through properties
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if (ros.IntValue != 100) return 130;
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if (ros.BoolValue != true) return 131;
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// Reset using default
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ros = default(ReadonlyStruct);
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// Verify zeroed
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if (ros.IntValue != 0) return 132;
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if (ros.BoolValue != false) return 133;
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return 0;
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}
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private readonly struct ReadonlyStruct
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{
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public readonly int IntValue;
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public readonly bool BoolValue;
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public ReadonlyStruct(int i, bool b)
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{
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IntValue = i;
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BoolValue = b;
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}
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}
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public static int Main(string[] argv)
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{
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var result = Test1();
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if (result != 0) return result;
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result = Test2();
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if (result != 0) return result;
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result = Test3();
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if (result != 0) return result;
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result = Test4();
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if (result != 0) return result;
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result = Test5();
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if (result != 0) return result;
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result = Test6();
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if (result != 0) return result;
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result = Test7();
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if (result != 0) return result;
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result = Test8();
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if (result != 0) return result;
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result = Test9();
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if (result != 0) return result;
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result = Test10();
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if (result != 0) return result;
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result = Test11();
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if (result != 0) return result;
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result = Test12();
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if (result != 0) return result;
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result = Test13();
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if (result != 0) return result;
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// All tests passed
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return 0;
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}
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}
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